Today we'll release DCS 1.5.4 to Open Beta for open testing
If after a week we see no blocking bugs in the 1.5.4 open beta, we will move it to the public build the following Friday
Following the update of DCS World 1.5, we will shift our focus back to DCS 2.0 for the next update
Note: Installed payable campaigns can prevent multiplayer game access if server uses new Integrity Check option
DCS World
Support of hot plug of input devices now
Module manager - Added DRM button for activation/deactivation
Encyclopedia new 3D view
Options panel new design
Returned moon in the sky
Corrected animation of airshow cone
Oculus Rift
RadioCommunications and triggered messages menu font increased
Kneeboard and terrain clipping issues fixed
Oculus Zoom action added to "UI layer" input options
VR settings can now be applied without restarting GUI
Multiplayer
New integrity check system
New extrapolation algorithm
Added an input adjustment possibility
Mission Editor
Payload panel - added skin preview in the 3D view
Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for
player’s 3D model of unit in mission
Added the ability to place helicopters on the ground for the cold and hot start
New Campaign Builder design with multi language support
DCS FC3
Su-27. CN Flight Manual updated
Su-27. Added Russian training missions
DCS Fw 190
The Challenge campaign. Updated a few missions / all the briefing images
The Challenge campaign. Russian locale added
DCS L-39
Fix of causeless fire in the hangar and formation below other aircraft
Added gauges with imperial scales
DCS A-10C
Oxygen QTY pointer will move not discrete when test oxygen button depressed
DCS UH-1H
Some improvements and bug fixes for Sling load operations
The hints now in Kneeboard - later it will fully removed from screen
DCS Mi-8MTV2
Some improvements and bug fixes for Sling load operations
The hints (about Weapon status, sling load status) now replaced to Kneeboard
Now the ground crew can be called without setting an intercom, but opened Window
R-863 in default is tuned on ME frequency
Default position of the switch ДЕНЬ-НОЧЬ depends on the time of day
Fixed failures in ME
Added view on Cargo from pilot seats (LShift + LAlt + С), will tuned later
Fixed mirrors status during mission start
Parking brake fixed
After Hot start:
pitot heating initialize
SARPP init state
Air Inlet Particle Separator System is initialize
GMC-1A already slaved
Human radio modulation changed to AM
Tail Rotor Control Failure, repair fixed
Add animation for Rotor Swash Plate and Antitorque Rotor Hub
DCS SA342
Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG
rockets recoil to be corrected later
Added SA342L separated manual
Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
Corrected Flight Model in turns
Corrected Flight Model in dives
Corrected HOT3 missile to explode as soon as wire is cut
Corrected Rotor torque behavior depending on speed
Corrected pitch and roll stick sensitivity
Corrected helicopter skids behavior at ground
Now helicopter can land in grass
Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
External copilot body is still visible when helicopter is set as static in ME, will be fixed later
Corrected campaign missions to keep player current stage
Corrected COMB warning at Alarm panel and manual accordingly
Corrected Flares now reload when rearming
Corrected Engine sound not to change while in Torque test
Corrected Trimming with Magnetic brake
Corrected wool wire to correctly reflect wind direction
Corrected NADIR VENT parameter to display absolute direction the wind comes from
Corrected SAS authority during turns
DCS C-101
Corrected mirror far vision
Modified Special Options interface according to new appearance
Changed EB and CC available tasks in ME
Added CC Sea Eagle missile launch capability for AI
DCS Hawk
W key fixed - both toe brakes on
Fuel burn refined
Sight glass 3d object fixed - work in progress
Sight glass holders transparency fixed
TrackIR view limits set
Canopy glass external model more transparent
Brake pressure increased to hold aircraft on full power
Parking brake keyboard and joystick shortcuts set LCTRL+W = off, RCTRL+W = on
Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group
Mirage 2000C changelog for 1.5.4
Flight Model
Added FBW reset - just reset trim right now
Added rudder trim paddle functionality
Added possible loss of LRF4 if over G for stores mode
Beginning of auto-stop sequence
Approach autopilot hold work
Added joystick/keyboard bindings
Added throttle limit movements for keyboard throttle control
Added all requirements for DECOL to go away to auto-start
Added force feedback gain tuning available in ForceFeedback.lua
Fixed: Don't cause control flutter below 90 knots and on ground
Fixed issue with forcing of symmetrical loadouts for wing tanks breaking old payloads & default loadout definitions
Fix for delayed response in AOA limiter when returning stick to neutral after hitting AOA limit
Fixed drag for rocket pods
Fixed relaxed stability behavior, also fixed AOA limiter behavior in some cases as well as helped landing/takeoff behavior
Fixed auto-start warning for engine not in throttle off position
Fix for main fuel pumps requiring AC power
Fix for lag in pitch correction
Fix for sometime breaking nose gear when you shouldn't
Fix for AP when AOA > 18.0 not reducing pitch properly
Fix for initial AP bank limit not 60 degrees
Fix for AP response for altitude control
Fix for pitch control to maintain precision without being too sensitive
Fix for braking power when moving
Fixed CHARGES required for LRF4 rockets loaded
Fixed of heading mode change type while in AP mode causing aircraft to turn
Fixed sudden change of control authority causing control stutter when gear going down, now gradual change
Adjusted cockpit view for better TrackIR movement
Adjusted gear reaction for better braking power
Adjusted fuel flow schedule for more correct fuel economy
Adjusted minimum afterburner fuel flow
Tiny adjustment to nose gear
Gear adjustment for better takeoff/landing behavior
Update for wing being too efficient after relaxed stability update
Update for odd FBW behavior with high pitch rate and continuous pitch rate command through 300 knots not providing full authority
Updates to collision model and gear configuration to correct dynamic reaction behavior
Updated control indictor to show FBW yaw control
Improved filtering of sensed parameters to FBW model
Improvements for correct takeoff speeds
Improvement to auto-start reliability
Improved brake control
DECOL only shows up with both main and nose WOW
Increased length of bingo sound and bingo does not induce amber warning sound which now has it's own
Require both nose and main gear WOW for DECOL warning to work
Better air braking and ground effect modeling
Battery depletion bug fix
Reduced lag on rudder control
Autopilot now using flight path control instead of pitch control
Corrections to yaw control lag and authority
Increased roll AP responsiveness
FPM now on horizon when WOW
Wheel damage speed tolerance updated
Shell code for dynamic tire damage due to leaving parking brake on
Offset radalt to show 0 when on ground
Corrected brake mode logic
Gear should go up/down at same rate
Mirage 2000C Cockpit
Fixed being able to hear VOR/ILS morse code even when off or volume at 0
Fixed PCA issues with rocket pods
Fixed CTD with outboard rocket pods
Fixed Only DC power required for radios
Fixed PCA/PPA indicator not off in cold until battery cycle
Fixed PCA MAGIC selection bug
Fixed PPA default values & triggering bug fix
Fixed radar P symbology on the VTB reversed
Fixed Jettison: pylons disappear with selective instead of with total
Fixed radar doesn't preheat on the ground if switch on SIL or EM
Fixed radar continues to provide (some) guidance after being switched off
Fixed Some input commands not working
Fixed vertical elevation of radar is shifted down when locking
Fixed ECM logic in switches & lights
Fixed rockets jettison for trunk
Fixed Super 530D jettison: pylon
Fixed Electric system Red flood lighting should work with DC power only
Fixed radar is forced Off instead of P on the ground
Fixed Electric system VTH, VTB, PCA and PPA should not work on DC power only
Fixed cockpit lightings & controls
Fixed Rockets Burst/Continuous fire mode
Fixed S-530D (PPA) Auto/Man
Fixed ECS COND now in correct initialization position
Fixed Flashing of FREIN when gear coming down
Fixed CROSS light when parachute deployed
Aircraft now kicks out of APP mode when weight on nose wheel
Added more community based key bindings
Initialization with cold has Pitot-Static heat to OFF
Initialization with cold has VOR/ILS and TACAN to OFF
Initialization with hot on ground has VTB to ON
Initialization with hot on ground has ECM and RWR to ON
Initialization with cold has ECM/RWR mode select to STANDBY
Initialization with hot on ground has Nav, Anti-Collision, and Landing Lights to ON
Initialization in all cases has ECM/RWR volume to 70 percent
Volume dial for ECM/RWR now driving volume of ECM/RWR sounds
Updated TACAN to allow channel 0 to 9
INS Mode Selector now in correct click direction
CDVE (FBW) Test switch now has 3 position switch logic
Added New CCM options
Added MAGIC Coolant management
Added 530D Prep and Stby
Added MAGIC Prep and Stby
Added Bomb fuzing
Added Bomb release
Added Delay time for launching missiles
Added 530D Missile Selector functionality
Added Auto STT when launching 530Ds in TWS
Added 530Ds do not launch if there is no radar lock
Added Guns burst/continuous fire
Added Guns firing rate selector enabled
Added Fixed outboard rocket pods HUD bug
Added Salvo fire notification in HUD
Added Rockets TOT/PAR functionality
Added Rockets firing method
Added Abort launch feature
Added INS update: bullseye selection
Added INS Alignment update
Added INS Auxiliary Gyro Enabled
Added INS Damage
Added INS Data entry and validation - WiP
Added INS Data entry - WiP
Added INS Flightplan update - WiP TBT
INS Drift Error - WiP
INS Status and Keyboard lights update
Mirage 2000C Aircraft Particular Options enabled
TOT/PAR default value
Rocket burst count
Laser code for GBUs - Not enabled yet
Mirage 200C Aircraft Special Options enabled
INS not requiring alignment
Disabling gyro drift for INS
Mirage 2000C External and Cockpit Models
Removed duplicated Ada Chambreis livery
Fixed police light missing halo + lightened zone to enhance
Rudder trim paddle clickable - rudder trim control needs tuning still
Trim mode dial clickable and texture fixed for secondary mode
Trim secondary mode stick animated
Trim hat on stick animated in normal mode
MiG-21 Changelog for 1.5.4
Added red cockpit lighting
Added right side white panel spotlight
Corrected several Z-Fighting issues in cockpit artwork
Added missing glow on several switches and levers
The above four are not in the open beta, this will be in the release for the stable version
MiG-21 New major Flight Model update & revision
Adjusted critical & supercritical flight envelope
Adjusted acceleration
FM now more closely matches performance data
Corrected several SAU stabilization issues
Tweaked SAU for FM changes
Fixed intermittent cockpit shake
Completely overhauled RP-22 Sapphire radar logic and raycasting
Corrected several issues with radar indication and targeting
Corrected erroneously wide IR missile FoV
These lights will have a performance impact pending upgrades to the core engine
The lights will not be available in 1.5.4 Open BETA - they will be made available in 1.5.4 Release